And it is at this point that the game splits into two halves. The first half is spent in the city of Santburg, capital of Muspelheim. Here you have a screen with various places to visit to prepare for an exploration mission. There is the Blacksmith workshop, where Volker can make stuff to sell, and the Guild, where he can accept missions, train and also recruit extra companions, making a party of five. Each member of the party can also change their class or job at the Guild as well. The Infirmary is the only place where wounds can be healed, and mana points refilled, for a price of course. Here the party members can also change their religious belief, should you/they wish to. The Tavern is run by Carmela – a lady seemingly allergic to clothing – and here the party can eat a hearty meal, which will award them with a great deal of Exp points, for some reason. Exp can be gained in battle too, but apart from boss fights the amount of points is very measly, so eating every day is the best way to level up. Further, the item shop is an establishment where you can

Blacksmith of the Sand Kingdom Free Download:

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