About Mining Simulator 2:
Interesting game, but it really should be in early access at this point. The game will probably improve as the devs seem to be active on the discussions forum. Here’s a quick run down of what needs to be improved or reworked: CPU choice / RAM choice / mobo choice / amount of RAM have no effect on hash rate. There’s no reason to buy anything aside from the cheapest of these parts. Choices only matter when you’re building a PC for a customer which you’ll soon just stop doing. Watt-hours are tracked in game, but power is free and unlimited. If there was an electrical bill to be paid that could help give this game some strategy. There is only 1 location so far. Once you fill up the room with racks, the game is effectively over. If players could buy a larger room, warehouse, or own multiple locations that would also add depth to the game. Along with differing kWh pricing at each location, this could add to the min/max strategy. Location temperature should begin impacting hash rate performance at some point. Individual GPUs can overheat if you overclock them too high, but the room with all the mining equipment does not heat up itself. Smaller rooms should heat up faster, larger rooms should heat up slowly. Adding in different cooling solutions to control room temps would be nice. The price of items never change. It would be great if items could have their price go up or down depending on part stock availability.