About State Of Anarchy:
State of Anarchy is such great fun! Regretably I won’t be writing a long review, and it isn’t because this isn’t a great game with tremendous potential. Rather, it’s because I have a bum left hand, and if there was ever a two-handed game, this is it. (Still, I got well into the 4th level.) You find yourself in a crudely hand-drawn landscape with some very upbeat, catchy music playing. It’s a semi-urban setting, such as the suburbs, or a small town (but each playthrough varies in objectives.) Your task is to RUN LIKE HELL, as you’re attacked from all sides by armed assailants (as you yourself are one.) You’re given an idea of the direction by a big red arrow (just like IRL!) As you kill, your victims drop currency, and occasionally first-aid kits. All you have to do to collect is run over them, as you aim and fire with your mouse. Oh wait, I almost forget. In State of Anarchy, cars HURT! BUt they can also be driven, simply by pressing the spacebar while in the vicinity. (But they are maddingly frustrating, AND funny, to drive!) But while a car will (sort of) get you where you wish to go, so may they eventually leave you high and dry from acccumulated damage. But the beuatiful explosions when you destroy one you’re NOT in is a worthwhile tradeoff. (Oh…..watch out for the running bomb-carriers. They also blow up nicely when shot….preferebly from a distance.) Each cross-town battle ends up in a large open building, like a dining hall. (Perhaps they are something more specific, but it’s a bit too fast-paced to notice all the details.) The goal of each level is to make one’s way to the boss in their own room in the middle of this hall, and blast him to death. In the process you gain a level, and a shiny new weapon. (As well as one point toward a character attribute.