About Tower Of Misery:
This isn’t really a review of the game (which I very much liked) but of the developer.I had a small issue with installing the game after a patch. Specifically, my virus protection read some file as a threat. It had never done that before, so I panicked and posted something angry because I am a hotheaded jerk on the internet. Well, the developer was on top of it in a flash…literally. My post was up for about 5 minutes before s/he calmly informed me of the obvious, which is that it was a false positive, evident by the fact that I was the only one reporting it. (I run a tight ship on my PC, but I do use a weird virus program…never had a problem before now.) S/he walked me through some steps, even sending me a replacement for the single file causing the trouble. Anyway, the game is great. But in our days of kickstarters and early access, it is a common sight to see developers and the communities at each others throats. I gotta support a team or individual who realizes that today, maybe unfortunately, game development includes a service aspect. And I was the irrate and unreasonable customer. A roguelite fps designed to be hard as nails, but completable in less than 3 minutes- not to mention endless runs that can span hours of explosive and exciting gameplay. The game was designed to be playable by multiple audiences, speedrunners, casuals, etc can all find enjoyment out of the game. It’s designed to be a game you play while on a lunch break or between other playthroughs, and it really, truly is (which is fairly uncommon in my opinion). Great game. Stop reading. Buy it.